Cookies & local storage
Updated · 2026-09-12
01What this build stores
SwayCam uses first-party browser localStorage for requested features: language, art style, game selection, speed, sensitivity, camera-background and feedback settings, and recent game history. Keys begin with “flutter.” because the bundled game engine shares these preferences with the Next.js site. They are not advertising identifiers and are not sent to an analytics service.
02Temporary files and cookies
Recordings remain in temporary memory until downloaded, discarded or the page closes. Browsers may cache scripts, fonts, artwork and recognition models. Google Analytics may set first-party cookies such as _ga and _ga_S00GCPS1TY for visitor and session measurement. Cookie expiry depends on the Google tag configuration. You can block or delete cookies in your browser; deleting them does not stop new cookies being set on a later visit.
03Clear or reset
Use “Your history → Clear history” to delete game records without changing preferences. To remove all settings and cached files, clear site data for swaycam.com in your browser. Revoke camera permission in site settings if desired. Downloaded videos must be deleted separately. Data on the older pages.dev address will not automatically migrate to swaycam.com.